Thursday 30 October 2014

Games Design


Games Design


Customer


What does the customer want?


-          A well working game that is interesting and addictive so that they keep wanting to play it.

What does the design brief say?


-        Create a platform game with a main character named “Max”, who must collect diamonds and weapons. Max should kill monsters with these weapons and should progress through 5 levels.

Who is the target audience?


-          Teenagers

Development


What sprites do we need?


-          Max (Main Character)

-          Monsters

 

What sounds do we need?


-          Background music

-          Jump/Land noises

-          Collect sound

-          Weapon noise

-          Sound Effects

-          Footsteps

 

How many levels do we need?


-          5 Levels with each level getting harder and harder, the last level is a boss.

 

What other elements do we want?


-          Diamonds

-          Weapons

 

Management


What do we want to do by the end of this session?


-          Create a working platform game with all the specifics I need in order to make this game fit the requirements it needs in order to be a good game for my target audience

How long do we have to create this game?


-          We have till the end of November till complete this game.

How can we break down the tasks in making a game?


-          Doing certain things at a time.

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